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A Wheel of Time Wiki
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A Wheel of Time Wiki


Book Index

0 I II III IV V VI VII
VIII IX X XI XII XIII XIV

Chapters
Embers Falling on Dry Grass
1 When Last Sounds
2 The Dark One's Touch
3 At the Gardens
4 A Deal
5 Something... Strange
6 A Stave and a Razor
7 A Cold Medallion
8 Dragons' Eggs
9 A Short Path
10 A Village in Shiota
11 A Hell in Maderin
12 A Manufactory
13 Siege
14 Wet Things
15 A Different Skill
16 The New Follower
17 A Bronze Bear
18 News for the Dragon
19 Vows
20 The Golden Crane
21 Within the Stone
22 To Make an Anchor Weep
23 Call to a Sitting
24 Honey in the Tea
25 Attending Elaida
26 As If the World Were Fog
27 A Plain Wooden Box
28 In Malden
29 The Last Knot
30 Outside the Gates
31 The House on Full Moon Street
32 To Keep the Bargain
33 Nine Out of Ten
34 A Cup of Kaf
35 The Importance of Dyelin
36 Under an Oak
37 Prince of the Ravens

Remember the Old Saying


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<<<   A Stave and a Razor    >>>
Setting: Jurador in Altara

Summary[]

Point of view: Matrim Cauthon

Matrim Cauthon is not surprised when Valan Luca refuses to leave Jurador, a prosperous town in Altara, after only one day. There is money to be made here. The dice have started tumbling in Mat's head again and he is eager to get to Lugard but not even the promise of more gold can sway Luca.

Mat decides to go into Jurador since the show is not going anywhere. He's relieved to see no shadows of the dead on the road like he did yesterday. That must be a sign of Tarmon Gai'don approaching. This thought brings back the swirling colors and a view of Rand al'Thor and Min Farshaw that he could have done without.

Once inside the city walls Mat gets himself breakfast. Passing by a shop that sells swords, daggers and quarterstaffs, he spots a slim black yew stave that would make a fine Two Rivers longbow. Mat buys it without even bargaining.

Mat now moves on to what he came to the town for in the first place. He visits several stables looking for a suitable horse, even with the Seanchan around there must be a few on sale in the town. After visiting a whole series of stables Mat finds the horse he is looking for. Unfortunately, it's a very good breed from Arad Doman called a razor. Mat has only heard of them, never seen one. The owner, a man named Toke Fearnim, knows he has a good horse there and names a very high price. After the customary bargaining Mat buys the horse, even if it is more money than he intended to spend.

After getting back to the show he sees Aludra, obviously having some sort of supply for her fireworks delivered. Mat still hasn't solved the bellfounder riddle.

After taking care of the horse and putting away the stave, Mat decides to call on Tuon Athaem Kore Paendrag. She is in the inevitable company of Selucia of course, and that of Noal Charin and Olver. Tuon still calls him "Toy" and Mat decides to give her a nickname as well -- "Precious". Tuon seems to think this is some sort of game but Mat doesn't seem to understand the rules.

Noal is telling Olver stories, and this time Jain Farstrider, one of Olver's great heroes comes up. Mat wants to know if Noal is related to Jain and Noal tells him that he is a cousin. Tuon, who is unfamiliar with the stories surrounding Jain Farstider, wants to know who this man is. In Seanchan very few people earn a second name apparently. Olver tells her he was a hero, though Noal thinks he was a fool. Noal does seem to know quite a few personal details of Jain. Before Noal can elaborate on the matter the door swings open and Juilin Sandar reports that a group of Seanchan soldiers are setting up camp nearby.

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