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"You must not kill yourself. The road ahead of you is long, dark, and, I very much fear, bloodstained. I also very much fear that you will take us all down that road. But you must live to reach the end of it."
   — Elder Haman to Rand
For the city by the same name, see Shadar Logoth.


Book Index

0 I II III IV V VI VII
VIII IX X XI XII XIII XIV

Chapters
The First Message
1 Lion on the Hill
2 A New Arrival
3 A Woman's Eyes
4 A Sense of Humor
5 A Different Dance
6 Threads Woven of Shadow
7 A Matter of Thought
8 The Storm Gathers
9 Plans
10 A Saying in the Borderlands
11 Lessons and Teachers
12 Questions and Answers
13 Under the Dust
14 Dreams and Nightmares
15 A Pile of Sand
16 Tellings of the Wheel
17 The Wheel of a Life
18 A Taste of Solitude
19 Matters of Toh
20 From the Stedding
21 To Shadar Logoth
22 Heading South
23 To Understand a Message
24 An Embassy
25 Like Lightning and Rain
26 Connecting Lines
27 Gifts
28 Letters
29 Fire and Spirit
30 To Heal Again
31 Red Wax
32 Summoned in Haste
33 Courage to Strengthen
34 Journey to Salidar
35 In the Hall of the Sitters
36 The Amyrlin Is Raised
37 When Battle Begins
38 A Sudden Chill
39 Possibilities
40 Unexpected Laughter
41 A Threat
42 The Black Tower
43 The Crown of Roses
44 The Color of Trust
45 A Bitter Thought
46 Beyond the Gate
47 The Wandering Woman
48 Leaning on the Knife
49 The Mirror of Mists
50 Thorns
51 The Taking
52 Weaves of the Power
53 The Feast of Lights
54 The Sending
55 Dumai's Wells

The Answer


Ravens-icon
<<<   To Shadar Logoth    >>>
Setting: Royal Palace of Andor in Caemlyn, Aridhol, Two Rivers

Point of view: Rand al'Thor

Initially the Ogier, Elder Haman, Covril, and Erith are hesitant to go to Shadar Logoth to find the Waygate there for Rand. Elder Haman doesn't want to go because it is a dangerous place. Covril and Erith are opposed because it would be a detour on the way to the Two Rivers but when Rand offers to Travel by Gateway, the women favor the idea even though Haman is still opposed. Rand is about to go through when Sulin comes up, believing the Aiel should be going with him. Rand relents and gives her to the count of fifty to gather a guard. She says something to the gai'shain that startles them but they immediately run to gather a guard. When they are assembled, Rand warns them to follow his directions―they must stay close, not enter any buildings, nor take anything not even a drink.

Rand lets Haman lead once they are in the city. When they find the Waygate, Rand uses all five powers to weave deadly traps around the Waygate, focusing particularly on Shadowspawn. Rand is about to make a Gateway to the Two Rivers when he discovers that Liah is missing. A long and fruitless search in pairs begins. Rand repeatedly refuses requests to search by ones or to enter the buildings. Finally night comes close and they have to leave. Rand does not want to leave a Maiden behind, but finally has no choice. They will all die if they stay past dusk. Rand makes a Gateway to an empty field near Emond's Field, only it is no longer empty. Sheep and a farmhouse along with a boy shepherd are there to notice his arrival. Elder Haman begs Rand not to get himself killed before the Last Battle. Rand asks the Ogier to not reveal how they came there. Then he opens a Gateway to Caemlyn.

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