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A Wheel of Time Wiki
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A Wheel of Time Wiki
"Until you can, remember this. We are always more afraid than we wish to be, but we can always be braver than we expect. Hold on to your heart, and the Aes Sedai cannot harm what is really you, your heart. They are not nearly so far above us as we believed. May you always find water and shade, Egwene. And always remember your heart."
   —Sorilea's parting advice to Egwene


Book Index

0 I II III IV V VI VII
VIII IX X XI XII XIII XIV

Chapters
The First Message
1 Lion on the Hill
2 A New Arrival
3 A Woman's Eyes
4 A Sense of Humor
5 A Different Dance
6 Threads Woven of Shadow
7 A Matter of Thought
8 The Storm Gathers
9 Plans
10 A Saying in the Borderlands
11 Lessons and Teachers
12 Questions and Answers
13 Under the Dust
14 Dreams and Nightmares
15 A Pile of Sand
16 Tellings of the Wheel
17 The Wheel of a Life
18 A Taste of Solitude
19 Matters of Toh
20 From the Stedding
21 To Shadar Logoth
22 Heading South
23 To Understand a Message
24 An Embassy
25 Like Lightning and Rain
26 Connecting Lines
27 Gifts
28 Letters
29 Fire and Spirit
30 To Heal Again
31 Red Wax
32 Summoned in Haste
33 Courage to Strengthen
34 Journey to Salidar
35 In the Hall of the Sitters
36 The Amyrlin Is Raised
37 When Battle Begins
38 A Sudden Chill
39 Possibilities
40 Unexpected Laughter
41 A Threat
42 The Black Tower
43 The Crown of Roses
44 The Color of Trust
45 A Bitter Thought
46 Beyond the Gate
47 The Wandering Woman
48 Leaning on the Knife
49 The Mirror of Mists
50 Thorns
51 The Taking
52 Weaves of the Power
53 The Feast of Lights
54 The Sending
55 Dumai's Wells

The Answer


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<<<   Courage to Strengthen    >>>
Setting: Cairhien; the Plains of Maredo

Point of view: Egwene al'Vere

Egwene continues her preparations to leave for Salidar, including getting a note sent to Gawyn at the inn where they usually meet. Amys, Bair, and Sorilea enter with disapproving looks for her because of the method she plans to use to Travel. She begins to feel guilty about her lies and admits to going into Tel'aran'rhiod alone when she was not supposed to. Finally she decides to admit that she is really not an Aes Sedai, but only an Accepted, like an Wise One apprentice. She asks the Wise Ones to help her meet her toh.

Point of view: Matrim Cauthon

Mat is playing Snakes and Foxes with Olver. They are close to winning, but not close enough. They both lose on the next toss of the dice. The game appears to be impossible to win without cheating. Olver starts a new game with the traditional phrase, "Courage to strengthen, fire to blind, music to dazzle, iron to bind." Daerid enters the tent and announces the arrival of the Dragon Reborn. Aviendha is with him and won't leave Rand even when he wants to meet alone with Mat.

Rand instructs Mat that he is being sent to Elayne in Salidar and he is to stay with her until she is on the Lion Throne in Caemlyn. Mat promises to not let Elayne out of his sight until he plunks her down in the Royal Palace. Rand also asks him to help get Egwene out of whatever trouble she is in, which Mat also promises to do. He gives Mat Moiraine's letter to Thom.

Point of view: Egwene al'Vere

Egwene is in a tent with the Wise Ones she lied to. They take turns using a belt to help her meet her toh. Egwene could say it is done anytime, but instead she continues to ask each woman to help her meet her toh. Finally all of the women say that Egwene has met her toh and it is over. Amys and Bair will continue to meet her in Tel'aran'rhiod periodically to let her know how things are going with Rand. Amys reminds Egwene that she still has toh to Rhuarc, but he was away from Cairhien that evening. She is concerned that the Aes Sedai have called her to Salidar because she has been calling herself Aes Sedai and wish to punish her for that offense. Nevertheless, she continues her preparations for the journey.

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See also[]

  • Snakes and Foxes, game at the beginning of which "Courage to Strengthen" is chanted.


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