- For other uses of the word "night," see Night.
<<< A Hero in the Night >>> |
Setting: River Erinin, Aringill, Andor |
Point of view: Matrim Cauthon
Mat and Thom are on the Gray Gull approaching Aringill. He opened Elayne’s sealed letter and thinks it is the reason people are following him. The people of the town are starving because of all the refugees from Cairhien, and the Andoran squadman says people are slaughtering horses for food. Mat and Thom check different inns in town with Thom offering to perform for a place in the stable since every inn is full to overflowing. They cannot find a place to stay until Mat finds an innkeeper with dice cups. He pays for a place for them to sleep in the stable, then offers to gamble for the two horses the innkeeper owns. Mat wins of course so they have a place to stay and horses for the journey to Caemlyn.
After their meal they were relaxing when a wagon came into the stable. Shortly afterwards Tammuz and three others from the Illuminator’s guild arrive with the intention of murdering Aludra for not keeping Illuminator secrets. Mat jumps to the rescue, and Thom tosses Mat his quarterstaff. After a quick fight they learn that Aludra was kicked out of the guild, and she says Tammuz is the reason. She says she should pay them for helping her, giving Mat a big bundle of fireworks. Aludra leaves with a sigh since it is still raining outside. Mat and Thom follow shortly after with their newly won horses.
Characters
- Mat
- Thom
- Huan Mallia
- Sanor (seaman)
- Jeral Florry (Innkeeper)
- Aludra
- Tammuz
Referenced
- Morgase
- Elayne
- Siuan as Amyrlin
- Nynaeve
- Samon
- Uno
- Galldrian Riatin
- Bran al'Vere
- Rand
- Perrin
- Doral Barran
- Abell Cauthon as father
Places
Referenced
Items