A Wheel of Time Wiki
A Wheel of Time Wiki
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A Wheel of Time Wiki


Book Index

0 I II III IV V VI VII
VIII IX X XI XII XIII XIV

Chapters
What the Storm Means
1 Tears from Steel
2 The Nature of Pain
3 The Ways of Honor
4 Nightfall
5 A Tale of Blood
6 When Iron Melts
7 The Plan for Arad Doman
8 Clean Shirts
9 Leaving Malden
10 The Last of the Tabac
11 The Death of Adrin
12 Unexpected Encounters
13 An Offer and a Departure
14 A Box Opens
15 A Place to Begin
16 In the White Tower
17 Questions of Control
18 A Message in Haste
19 Gambits
20 On a Broken Road
21 Embers and Ash
22 The Last That Could Be Done
23 A Warp in the Air
24 A New Commitment
25 In Darkness
26 A Crack in the Stone
27 The Tipsy Gelding
28 Night in Hinderstap
29 Into Bander Eban
30 Old Advice
31 A Promise to Lews Therin
32 Rivers of Shadow
33 A Conversation with the Dragon
34 Legends
35 A Halo of Blackness
36 The Death of Tuon
37 A Force of Light
38 News in Tel'aran'rhiod
39 A Visit from Verin Sedai
40 The Tower Shakes
41 A Fount of Power
42 Before the Stone of Tear
43 Sealed to the Flame
44 Scents Unknown
45 The Tower Stands
46 To Be Forged Again
47 The One He Lost
48 Reading the Commentary
49 Just Another Man
50 Veins of Gold

Bathed in Light


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<<<   Night in Hinderstap    >>>
Setting: Hinderstap

Summary[]

Point of view: Matrim Cauthon

Talmanes is upset with Mat because they have to kill the residents of Hinderstap because they didn't leave before dark. Some residents attack Mat and the Redarms while others turn on their fellows. They are unarmed and mostly just use their hands. They finally have to abandon the chest of gold and the cart of provisions to escape the mob. They set off to find Thom and the Aes Sedai. Delarn is dismounted and Mat turns back to rescue him. Thom appears and helps Mat so they can head toward the Aes Sedai. When they near the inn they see the Aes Sedai channeling fireballs.

Inside the inn Mat is almost roasted by the Aes Sedai before they recognize him. Mat has to convince Joline that leaving is the best thing to do but she insists on bringing two serving girls that are tied up. Edesina heals Delarn while everyone gets mounted up to leave. The group waits on a hillside above the town hoping that dawn will clarify what was happening. Thom has a drawing he took from a drunk which is an image of Mat. The drunk got it from a woman in another village who is offering a reward for Mat's whereabouts. Suddenly Fen Mizar grunts when the serving women he was guarding suddenly disappeared.

Mat and Thom return to the town and notice lights coming on in some of the buildings and some shepherds out in the fields. When they reach town they are not attacked and some of the men that were dead are alive again. At one of the battle sites the bodies are gone, even the blood is gone. Barlden the mayor explains to Mat that this has happened every night for months only they don't remember what happens. They just see the effects when they wake up in the morning. The mayor doesn't want help from the Aes Sedai but just to be left alone. Barlden tells Mat the pictures come from the town of Trustair. Another picture shows a burly man with a beard and notes he has golden eyes. Thom figures there is a snag in the Pattern which then resets each morning. Thom drives the wagon and the group returns to the Band with the next destination, Trustair.

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